Sunday, December 18, 2011

Blog Banter 31: Reviewing Eve Online

The game of Eve is small in the eyes of most MMO players. Most people see this as a detriment, however it is in reality one of it's greatest strengths. The community is on one shard and the actions of one group can affect all other groups. Getting started can be a bit harrowing but the rewards are worth the risk.

Starting out

The game itself can be very unforgiving to those who don't know what they are doing. (Do the bloody tutorials ya noob!) Unlike getting killed in World of Warcraft where the penalty is some repair costs getting a ship blown up will cost you that ship and anything in it. If you get destroyed in your capsule (pod-killed) any implants you have will also be lost. Failure has real consequences, so caution and paranoia are handy skills to have. Eventually you will want to join a player corporation. Never, EVER pay anyone money to join a corporation, no matter who they are or what they say. They are scamming you.


Scamming and other forms of inanity

Eve is very much hands-off when it comes to scamming, ganking and other forms of asshattery that are used against a new, inexperienced player. Many scams and cons exist and unlike World of Warcraft, CCP Games doesn't police this at all. A player in WoW who rips off a guild bank will have the items taken from them and risks a ban. Eve has no such system. Only one rule works in Eve: Trust No One.

Community

For having a very dark and completely ruthless backdrop the Eve community is easily one of the strongest of any MMO past or present. The metagame within Eve is the stuff of legend, cataloging the exploits of various luminary people and organizations in their rise to power. Blogs and podcasts cover the news and happenings of various players from all over New Eden.


Depth of substance

One of the greatest and most attractive features in Eve is it's non-linear game play. Want to mine asteroids and make the ships, weapons, and modules to drive the economy? Train to fly a Hulk and invest in industry skills. Want to blow up computer controlled ships? Missions are a great start eventually leading up to participating in Incursion fleets. Want to prey upon other hapless players? There are plenty of corporations that do just that.

Conclusion
Eve is not for the faint of heart or the easily discouraged. Those who have the stomach for taking risks will be rewarded for their success. Those with a cautious nature and a paranoid mindset will be able to measure risk and avoid scams. Those who have a open mind can find tons of things to do.


Challenge 10/10
Variety of Content 8/10
Graphics 8/10
Complexity 10/10
Overall score 9/10

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