If there is any one ship that seems to be in desperate need of an upgrade it is the Hulk.
"The Hulk is the largest craft in the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available." -Eve ship description
The ship functions well enough, if all you want to do is mine.
A simple max mining fit looks like this.
[Hulk, Max Mining]
Mining Laser Upgrade II
Mining Laser Upgrade II
Survey Scanner II
[empty med slot]
[empty med slot]
[empty med slot]
Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II
This yield runs 1624 m3 /min with all skills at 5 and has a paltry 9217 EHP
This fit is a little more survivable.
[Hulk, Tanked]
Damage Control II
Micro Auxiliary Power Core II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Medium F-S9 Regolith Shield Induction
'Poacher' EM Ward Field
Strip Miner I
Strip Miner I
Strip Miner I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Mining Drone II x5
This 32,609 EHP fit still gets 1428 m3/min but is more survivable. However this fit is incredibly tight. (You might have to use a +CPU implant)
The hull could most directly benefit from a serious upgrade to fitting resources. It's current powergrid base is a paltry 35. This is comparable to a Tech II Frigate. The CPU is rated at 300 which is just below that of a Caracal. It has 2 rig slots (med) while it's Tech 1 base, the Covetor, has 3.
If the fitting resources were increased to 250pg and 350cpu you could run a fit with large shield extenders which would increase it's survivability substantially. Now you may be asking why they should do this. Well to start with Hulks have the same base invention success rate of 20%. This is the same as a Command Ship (Tech II Battlecruisers). The ship has the signature radius and the medium rig slots of a cruiser yet it doesn't have the fitting resources of even a Tech I cruiser.
In addition to the difficulty of inventing the BPC, and the high cost of the materials required to make it (over half of a Hulk's cost is derived from Technetium.) So, all in all if there is any ship that is in need of some serious love from the devs it's the Hulk.
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